Employment History
Freelance Illustration
- Octopi Games: Created Illustrations for Pox Nora expansion pack 2008.
- Created character designs and illustrations in Flash for over a dozen PHP based web RPGs and games
- Convergences in scapula morphology in small bounding mammals by Lauren Seckel, Brown University
GAMFE Technology Institute, Game Development Division: Guest Lecturer: April 2008
- Instructed students ages 16-20 in observational drawing, and life drawing techniques.
Turbine Entertainment Software: Associate Production Artist: June 2006 to January 2007
- Created designs and detailed concept illustrations of creatures, equipment and armor.
- Created, Rendered and Polishing detailed texture maps of characters, equipment, décor objects, structures and terrain.
- Created low poly equipment models and geometry variations on existing creature, décor set and equipment assets
- Created degrade geometry for models
- Created User interface elements
The Edna Lawrence Nature Lab: Special Assistant 2003 to 2006
- Designed and constructed exhibits
- Cared for live animals
- Gave informative tours to a variety of age groups
- Responsible for the identification and cataloguing of donated specimens
- Responsible for identifying, cataloguing and organizing of the bird skins collection
ISB Computer Lab Student Assistant 2004 to 2006
- Responsible assisting and tutoring students with graphic software, print and image formatting
- General computer and printer maintenance.
Skills
Art Related
- Proficiency in traditional and digital Illustration and Graphic Design
- Experience in sculpting and model making
- Basic metalsmithing.
- Extensive experience in creating and texturing of 3D models and reconstructions using Maya 7 and Cinema 4d
- Web Design, Web Page Construction, and Html skills
- Familiarity with print processes and formats
Language
- Native Oral Fluency in Mandarin Chinese, with extensive travel experience
- Networking experience and professional experience with several entertainment industry outsourcing companies in China.
Software Proficiency
- Photoshop CS2
- Flash MX
- Adobe Illustrator CS2
- Dreamweaver MX
- Cinema 4D
- Adobe InDesign CS2
- All Microsoft Office Programs
- Html and CSS coding
Biology Related
- Extensive understanding of Evolutionary Biology, Anatomy and Ecology
- Expertise in on sight identification of osteological specimens of North American mammals
- Expertise in on sight identification of North American Birds
- Ability to skin, manually deflesh, and prepare skeletal remains for display
- Firm grasp on common Laboratory procedure and following protocols
- Proficiency in standard techniques of molecular biology
Education
Rhode Island School Of Design:
- Bachlor of Fine Arts in Illustration 2006
University of North Texas:
- Took two years of undergraduate courses in Biology, Physiology, Anatomy and Chemistry
Brown University:
- Comparative anatomy of Vertebrates, with Dr. Christine Janis
- Scientific Visualization with Dr Sharon Swartz
Harvard University:
- Patterns and Processes in Fish Diversity taught by Dr. Karel Liem.
- Mentored by Mark Nomura of the Harvard Prep Lab in preparation of animal specimens for Harvard Museum
Shipped Titles
Dungeons and Dragons: The Demon Sands
Dungeons and Dragons: The Reaver's Bane
Publications and Research Experience
Gene Bank EU254488
- Ecotoxicology and molecular response of the red swamp crayfish, Procambarus clarkii
Bat flight aerodynamics: new insights from three-dimensional kinematic analysis In Functional and Evolutionary Ecology of Bats (2006) Oxford University Press by Sharon Swartz
- Collaborated in the design and programming of a virtual reality, fully interactive model of airflow patterns in bat flight, allowing the user to analyze patterns of air direction, vorticity, and varying pressure over the flight membrane.